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Last Updated on: October 29th, 2024
ID | Name | Description | Level | Type |
---|---|---|---|---|
7688 | Grand Potion of Evasion | Attack speed is added as bonus dodge for 10 seconds. Usable by: Merchant, Crusader. Cooldown: 1min 30secs | 0 | Manufacture |
7689 | Immortal Flame | Ignites surrounding enemies, burning them for 3% of their current health per second for 5 seconds. Usable By: All classes. Cooldown: 1min 30secs | 0 | Manufacture |
7690 | Royal Potion | Immunity for 4 seconds. Adds +15% to all stats for the duration of the effect. Usable By: All classes. Cooldown: 2mins | 0 | Manufacture |
7691 | Deafening Blast | Deals 35,000 damage to players in the radius, and applies Enfeeble for 4 seconds. Usable By: All classes. Cooldown: 1min 30secs | 0 | Manufacture |
7692 | Kylin Sigil | A Blessed Runestone with the Kylin effects. Drag to your temporary bag to take effect. | 0 | Common Item |
7693 | Fearless Sigil | A Blessed Runestone with the Fearless effects. Drag to your temporary bag to take effect. | 0 | Common Item |
7694 | Bounty Slip | Target your worst enemy! Set a bounty on their head! | 0 | Manufacture |
7695 | Hydros Fruit Fragment | A sour apple fragment. | 0 | Common Item |
7696 | Enchanted Bottle | A mystical bottle. | 0 | Common Item |
7697 | Mysterious Cloth | A mysterious cloth. | 0 | Common Item |
7698 | Dark Ember | Dark ember. | 0 | Common Item |
7699 | Black Powder | A powder that somehow turned black. | 0 | Common Item |
7700 | Lv1 Self Destruct | 30% chance to cause 5% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7701 | Lv2 Self Destruct | 30% chance to cause 6% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7702 | Lv3 Self Destruct | 30% chance to cause 7% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7703 | Lv4 Self Destruct | 30% chance to cause 8% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7704 | Lv5 Self Destruct | 30% chance to cause 9% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7705 | Lv6 Self Destruct | 30% chance to cause 10% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7706 | Lv7 Self Destruct | 30% chance to cause 11% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7707 | Lv8 Self Destruct | 30% chance to cause 12% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7708 | Lv9 Self Destruct | 30% chance to cause 13% of dmg to surrounding enemies hp upon your death. Damage increased by +1% per lv. Max at Lv9 | 0 | Fairy |
7709 | Lv1 Confusion | 30% chance to confuse surrounding enemies for 1 sec upon your death. Time increased by 1 sec per lv. Max at Lv5 | 0 | Fairy |
7710 | Lv2 Confusion | 30% chance to confuse surrounding enemies for 2 secs upon your death. Time increased by 1 sec per lv. Max at Lv5 | 0 | Fairy |
7711 | Lv3 Confusion | 30% chance to confuse surrounding enemies for 3 secs upon your death. Time increased by 1 sec per lv. Max at Lv5 | 0 | Fairy |
7712 | Lv4 Confusion | 30% chance to confuse surrounding enemies for 4 secs upon your death. Time increased by 1 sec per lv. Max at Lv5 | 0 | Fairy |
7713 | Lv5 Confusion | 30% chance to confuse surrounding enemies for 5 secs upon your death. Time increased by 1 sec per lv. Max at Lv5 | 0 | Fairy |
7714 | Lv1 Dizzy | 0.5% chance to confuse attacking enemy for 1 sec. Time increased by 1 sec per lv and chance decreased by 0.1% per lv. Max at Lv5 | 0 | Fairy |
7715 | Lv2 Dizzy | 0.4% chance to confuse attacking enemy for 2 sec. Time increased by 1 sec per lv and chance decreased by 0.1% per lv. Max at Lv5 | 0 | Fairy |
7716 | Lv3 Dizzy | 0.2% chance to confuse attacking enemy for 3 sec. Time increased by 1 sec per lv and chance decreasde by 0.1% per lv. Max at Lv5 | 0 | Fairy |
7717 | Lv4 Dizzy | 0.3% chance to confuse attacking enemy for 4 sec. Time increased by 1 sec per lv and chance decreased by 0.1% per lv. Max at Lv5 | 0 | Fairy |
7718 | Lv5 Dizzy | 0.1% chance to confuse attacking enemy for 5 sec. Time increased by 1 sec per lv and chance decreased by 0.1% per lv. Max at Lv5 | 0 | Fairy |
7719 | Lv1 Restoration | 10% chance to heal you back up to 50% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7720 | Lv2 Restoration | 11% chance to heal you back up to 55% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7721 | Lv3 Restoration | 12% chance to heal you back up to 60% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7722 | Lv4 Restoration | 13% chance to heal you back up to 65% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7723 | Lv5 Restoration | 14% chance to heal you back up to 70% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7724 | Lv6 Restoration | 15% chance to heal you back up to 75% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7725 | Lv7 Restoration | 16% chance to heal you back up to 80% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7726 | Lv8 Restoration | 17% chance to heal you back up to 85% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7727 | Lv9 Restoration | 18% chance to heal you back up to 90% HP, when your HP less than 15%. Occurs once per revival. If it happens, player must die before chance will work again. Heal increased by +5% per lv and chance increased by +1%. Max at Lv9 | 0 | Fairy |
7728 | Lv1 Miracle | 1% chance to survive any one attack that would kill you. Occurs once per revival. If it happens, player must die before chance will work again. Chance increased by +1% per lv. Max at Lv5 | 0 | Fairy |
7729 | Lv2 Miracle | 2% chance to survive any one attack that would kill you. Occurs once per revival. If it happens, player must die before chance will work again. Chance increased by +1% per lv. Max at Lv5 | 0 | Fairy |
7730 | Lv3 Miracle | 3% chance to survive any one attack that would kill you. Occurs once per revival. If it happens, player must die before chance will work again. Chance increased by +1% per lv. Max at Lv5 | 0 | Fairy |
7731 | Lv4 Miracle | 4% chance to survive any one attack that would kill you. Occurs once per revival. If it happens, player must die before chance will work again. Chance increased by +1% per lv. Max at Lv5 | 0 | Fairy |
7732 | Lv5 Miracle | 5% chance to survive any one attack that would kill you. Occurs once per revival. If it happens, player must die before chance will work again. Chance increased by +1% per lv. Max at Lv5 | 0 | Fairy |
7733 | Lv1 Revive | 0% chance to resurrect you with 70% HP & SP restored. Occurs once per revival. If it happens, player must die before chance will work again. HP&SP restored increased by +3% per lv and chance increased by +0.1%. Max at Lv5 | 0 | Fairy |
7734 | Lv2 Revive | 0.1% chance to resurrect you with 73% HP & SP restored. Occurs once per revival. If it happens, player must die before chance will work again. HP&SP restored increased by +3% per lv and chance increased by +0.1%. Max at Lv5 | 0 | Fairy |
7735 | Lv3 Revive | 0.2% chance to resurrect you with 76% HP & SP restored. Occurs once per revival. If it happens, player must die before chance will work again. HP&SP restored increased by +3% per lv and chance increased by +0.1%. Max at Lv5 | 0 | Fairy |
7736 | Lv4 Revive | 0.3% chance to resurrect you with 79% HP & SP restored. Occurs once per revival. If it happens, player must die before chance will work again. HP&SP restored increased by +3% per lv and chance increased by +0.1%. Max at Lv5 | 0 | Fairy |
7737 | Lv5 Revive | 0.4% chance to resurrect you with 81% HP & SP restored. Occurs once per revival. If it happens, player must die before chance will work again. HP&SP restored increased by +3% per lv and chance increased by +0.1%. Max at Lv5 | 0 | Fairy |